Wednesday, 2019-02-06

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T4KartikGada was added by: KartikGada04:04
T4<adampigg> Mal, thanks for the hints, good idea06:56
kimmolirinigus: the random notification sounds, i picked up the phone today (was upside down over night) and it did give two plings. screen did not wake up...07:36
T4<adampigg> Mal, lbt, is something up with obs? Its saying i dont have a home project, and are not involved in any projects07:39
riniguskimmoli: its probably expressing sadness over 3.0.1.11 ...07:42
kimmoli:P07:42
T4<adampigg> Mal,.Lbt, panic over, Piggz and piggz are different accounts, and firefox capitalizes first words07:46
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T4<adampigg> although, i maintain they should be the same account ;)09:51
lbtthere's a lot of PITA stuff with people having capitalised accounts10:19
T4<adampigg> lbt, happy for my capitalised version to be deleted so i dont get confused again10:39
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piggzmal: something like https://bpaste.net/show/43beef7a91ed ?19:28
piggzrepeated....19:28
malpiggz: something like that, no need to rename vibrator define there are 3 of those already19:35
piggzmal: yeah, thats fine, that wasnt part of my change, i just adde the one line for use_hybris20:18
piggzmal: doe TBJ use a pixel ration of 1.5? im trying that on latte, which is the same screen res, and it looks a little odd20:21
malpiggz: are you sure you have the correct icon packs etc installed?20:22
malpiggz: if you are testing at runtime20:22
piggzmal: its not really icons ... text sizes in covers look wrong to me20:22
malpiggz: I'll have a look what tbj has20:24
piggzta20:24
r0kk3rzwhat size is the screen?20:25
piggzr0kk3rz: px or mm?20:25
piggzSize7.9 inches, 190.9 cm2 (~71.8% screen-to-body ratio)20:26
piggzResolution1536 x 2048 pixels, 4:3 ratio (~326 ppi density)20:26
malpiggz: it has 1.5 pixel ratio but also various other custom changes in silica configs20:26
piggzoh20:27
piggzdefine 'custom changes' :D20:27
piggzi think i prefer 1.0 ... stuff is small, but correct ratios20:27
malfont sizes, icon size, button widths, padding etc20:27
piggzmal: yeah. thats what seems to be the issue20:28
malI'll pastebin those20:28
piggzhow do I enable that?20:28
malit's just a modified silica-configs.txt file dcond vendor.d20:28
piggzoh, cool20:28
r0kk3rzi've got 1.25 on sonytab, but is only 1080p screens20:28
piggzr0kk3rz: pah, can you even make out anything on that??20:29
piggzmust be like using a crt20:29
r0kk3rz:P20:29
r0kk3rzlooks good to me20:29
r0kk3rzits not about the ppi, its how you use them20:29
piggzsaid literally every spectrum owner to their C64 owning pals20:32
malpiggz: https://pastebin.com/ryfqxR1320:32
malpiggz: should we rename the devel target to something more usual20:37
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piggzmal: ok ... jjust working on -version-20:48
malpiggz: hopefully that config helps20:55
malpiggz: I think you need more ifs to version, around qt5-qpa-hwcomposer-plugin, mce-plugin-libhybris and pulseaudio stuff20:59
piggzmal: aye, working on it ;)20:59
piggzjust what i need, i freaking porting expoert checking my commits! :D20:59
piggz:P21:00
piggzmal: i think that config has improved things21:03
malpiggz: I sometimes look at git repos to see what others are doing21:04
malpiggz: you probably should do the changes to version the other way, so a define to disable hybris, now those are included only if use_hybris is defined as 1 which would break all hybris ports21:08
piggzmal: yes, i thought if that21:08
piggzi'll make it work, then switch it over21:09
malpiggz: or maybe %if 0%{?!use_hybris:0}21:09
malbut maybe no_hybris or disable_hybris would be cleaner21:11
piggzor native_port ?21:14
piggzanyway ... need to do similar to cofnig repo as droid-config-pulseaudio-settings requires  pulseaudio-modules-droid21:14
eugenioevening21:15
malpiggz: wondering if it would be easier to do new submodules for native ports21:15
eugeniopiggz, -modules-droid is required though, even if we don't use most of it21:15
malpiggz: config repo has a lot of hybris related stuff in it21:15
r0kk3rzwhich bits do you need?21:16
eugeniomodule-droid-keepalive21:16
eugeniowondering if it could be moved elsewhere, like in -modules-nemo?21:17
r0kk3rzyeah, i wonder why thats called droid21:18
malprobably easier to have it there than to add a new repo21:19
malpiggz: for example sparse has plenty of hybris specific files so we should think if another submodule or submodule branch would be easier21:20
eugenioalso currently we depend on mce-plugin-libhybris to make the notification led working21:22
maleugenio: the led side of that is not hybris related, just simple sysfs interface plugin21:24
eugenioyup, wondering if it should be decoupled from -libhybris21:24
spiiroineugenio: I kind of did rough version of that some time ago for maemo-leste + rip2 https://github.com/spiiroin/mce-plugin-libhybris/commits/maemo-leste-hacking21:31
eugeniospiiroin, great, thanks!21:32
spiiroin... caveat we're no longer using it only for leds. there are devices where android hal is needed for display power control and that is in the plugin too21:32
piggzok, so, what are the jobs in order of priority?21:37
piggz1) rip out keep-alive ?21:37
Mister_Magistermal: can i take you a second? debugging further audio is stuttering even if glib loop isn't running21:40
eugeniopiggz, I think that right now the best course of action would be allowing compiling only module-droid-keepalive and providing a separate .spec for pulseaudio-modules-droid file like it happens for sensorfw21:43
piggzeugenio: just started a project with only the keep=alive bits ;)21:44
eugeniook, but then we have to update it manually everytime upstream changes it21:46
malMister_Magister: ok, not really sure what could cause that21:54
Mister_Magistermal: i don't know either21:54
Mister_Magistermal: ideas on who i could ask?21:58
Mister_Magisterin  audioresource code i don't see anything related to frequency or anything like that21:59
r0kk3rztalk to TheKit21:59
Mister_Magisterr0kk3rz: he will know?22:00
TheKithm, I had audio stuttering bug on MT6795, but do you think it is related?22:00
malMister_Magister: I had no issues with sdl audio so not sure what could be wrong with in your case22:01
Mister_Magistermal:  i don't know either22:01
TheKitor it is only SDL?22:01
Mister_Magisterso i wonder if someone else could know22:01
Mister_MagisterTheKit: my app is sdl but audio is from openal22:01
TheKitI don't know then22:01
Mister_Magisterhmm22:02
Mister_Magisterwho could know22:02
Mister_Magistermaybe i should ask guy who made dis22:04
Mister_Magisterxd22:04
Mister_Magisterauthored 3 years ago fek22:04
Mister_Magistermal: i installed jolla's 4yo openal and it's stuttering even more22:05
Mister_Magisterthink this might be openal problem22:05
Mister_Magisterbut wait without audioresource there is no problem22:05
vknechtsome thoughts, not that I could follow up, but things to consider imho : what about streaming buffer(s) size ? also, does it happen with wav and ogg (ie. is there decoding involved) ?22:17
Mister_Magistervknecht: dunno what buffer size lib is doing all work for me and i can't find any info about buffer in lib22:17
Mister_Magistervknecht: ogg22:18
vknecht« OpenAL sources will stop playing if they run out of queued buffers. You just need to check for this and restart the source if it happens. »22:19
vknechthttps://www.gamedev.net/forums/topic/257657-openal-streaming-buffer-size/22:19
vknechtmaybe worth checking22:19
Mister_Magistervknecht: funniest thing is that it doesn't happen without audioresource22:20
Mister_Magistervknecht: https://paste.opensuse.org/view//62533701 wish i could read that but that might be it22:23
vknechtalBufferData rings a bell, but it's decade+ old stuff to me...22:25
Mister_Magisterlol22:29
Mister_Magisteri need to sleep tho22:29
piggzeugenio: ok, i'll give that way a go22:30
vknechtmight be worth updating this horribly outdated package :-)22:33
vknecht6 years worth of updates at https://github.com/kcat/openal-soft/releases22:34

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