| *** kimmoli_ is now known as kimmoli | 03:15 | |
| nephros_ | wohoo, first SDL3 app that actually displays something! ;) | 07:46 |
|---|---|---|
| mal | nephros_: with xdg_shell or wl_shell? | 11:59 |
| nephros_ | mal: wl_shell. | 12:00 |
| nephros_ | (afaics). I don't know what I'm doing actually. | 12:00 |
| nephros_ | mal: https://build.sailfishos.org/package/view_file/home:nephros:devel:sdl3/maelstrom/use-system-libs.patch?expand=1 | 12:01 |
| mal | if you use the normal sailfish release and not those changes from PRs etc then it's wl_shell | 12:01 |
| nephros_ | I'm following the https://wiki.libsdl.org/SDL3/README-wayland trying the method with "custom wayland protocols". | 12:03 |
| nephros_ | So, it displays, and I can interact with the game, but lipstick thinks the window is not responding and prompts to kill it. | 12:04 |
| nephros_ | I have th PR one installed, but am trying to use wl_shell explicitly. | 12:05 |
| mal | hmm, I remember something like that | 12:07 |
| nephros_ | I guess.I'm missing some listener or so. Or haven't found the right place to call the wayland dispatch. | 12:08 |
| mal | maybe grep sdl2 source to how it's done there | 12:09 |
| nephros_ | Heh, ya. adding a shell_surface listener shuts up Lipstick, great. | 13:11 |
| nephros_ | (and yes - looking at 0001-bring-back-wl-shell-support.patch.helped! | 13:11 |
| mal | yeah, thought some small part was missing | 13:11 |
| nephros_ | now I must make it do something too, all.the sdl_window struct things have changed. | 13:12 |
| nephros_ | https://ibb.co/B2c1B4bD | 17:10 |
| piggz[m] | nephros_: nice | 20:14 |
| nephros_ | piggz[m]: yeah :) even orientation detection works I don't think it did in SDL2. | 20:45 |
| nephros_ | of course, the issue that the windows/contents don't actually rotate remain. | 20:46 |
| nephros_ | oh hey, Vulkan rendering! | 21:03 |
Generated by irclog2html.py 2.17.1 by Marius Gedminas - find it at https://mg.pov.lt/irclog2html/!