| mia | could also use libplacebo | 00:42 |
|---|---|---|
| mia | maybe even for HDR tonemapping (which is quite broken and freezes/crashes on e.g. xperia 10 II depending on which of its cameras you use etc.) | 00:45 |
| piggz[m] | nephros: this is the shader code for working with video formats https://github.com/piggz/harbour-shutter/tree/main/src/assets/shaders | 08:13 |
| piggz[m] | https://github.com/piggz/harbour-shutter/blob/main/src/viewfindergl.cpp#L217 | 08:13 |
| ender | would anybody have any idea why I'm suddenly having trouble with Poly bluetooth headsets and Xperia 10 III? started about 2 weeks ago with V5200, I assumed the headset was going bad (it's old and didn't want to work with Teams on Windows either), bought Legend V50, and still have problems | 10:15 |
| ender | specifically, call audio either doesn't play at all, or plays through the phone, despite the screen showing headset is in use | 10:15 |
| ender | sometimes phone shows that headset is connected, but it's completely ignored in calls (don't even get the headset button on the phone screen) | 10:16 |
| FireFly | might it be stuck in headphone mode rather than headset, and sailfish refusing to switch to it for a call if it can't get mic input through it? | 10:24 |
| ender | with V5200, the mic worked while speaker didn't (callers told me they could hear me, while I couldn't hear them) | 10:24 |
| FireFly | hm not that then, bizarre | 10:24 |
| ender | oh, it gets even better – sometimes fiddling with the BT connection while in a call results in phone app being unable to hang up and I have to do systemctl --user restart voicecall-manager | 11:40 |
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