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attah | Haha, nooope - a 22MB svg is a no-go on a phone apparently (: | 19:52 |
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Nico[m] | What did you do? o.o | 20:01 |
attah | Trying to get some decent map material for my weather radar app | 20:02 |
Nico[m] | Hm, I don't see the issue there, unless you redownload that every time :3 | 20:03 |
attah | just rendering it takes ages... | 20:03 |
Nico[m] | Ah, that happens :3 | 20:03 |
attah | but i'm looking to ship it with the app, so distribution is less terrible | 20:04 |
attah | compressed it is a bit under half, so almost good in that regard | 20:04 |
Nico[m] | Yeah, there are interesting ways to compress SVGs :3 | 20:05 |
attah | coordinates are rounded to 2 decimals and the svg isn't particularly chatty, so i guess it compresses worse than average | 20:06 |
attah | the raw data with basically just double-precision floats stacked together is 18 megs | 20:07 |
Nico[m] | Yeah, that does not sound very compressible | 20:08 |
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attah | A "GRAYA" PNG scaled to 0.002 is 1.5MB... could work... | 20:11 |
attah | nevermind, that's not enough resolution | 20:13 |
Nico[m] | Vamos ala GRAYA | 20:14 |
attah | heh... well, i want to paint it in ambience colors, so grayscale+alpha is all i need | 20:18 |
Nico[m] | Does the SVG still have colours? | 20:18 |
attah | it has whatever i tell it to | 20:19 |
Nico[m] | Hm, so that does not help either? :3 | 20:19 |
attah | currently controlled with css, although i'd need to inline that to work with Qt | 20:19 |
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