*** spiiroin_ is now known as spiiroin | 06:27 | |
*** Mikaela is now known as Guest649 | 07:26 | |
poetaster | nephros, hmmm. no. | 08:08 |
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Jabato | hi! just installed SFOS on my xperia XA2, i´m new on this, sorry about my english! i want to learn about this OS, really think it's interesting | 08:55 |
rubdos[m] | Forum behaving weird for anyone else? | 12:51 |
rubdos[m] | Jabato: welcome! :-) | 12:51 |
ViGe | rubdos[m]: define weird? | 12:56 |
rubdos[m] | not loading, and ^F5 gives me ocsp errors | 12:57 |
rubdos[m] | uh seems back now | 12:58 |
ViGe | The certificate was renewed today, it's probably somehow related to that | 12:59 |
rubdos[m] | Most probably, yes | 13:00 |
rubdos[m] | and then I'm probably on a network where OCSP stapling is somehow blocked. | 13:00 |
poetaster | rubdos[m], forum seems ok? | 13:33 |
rubdos[m] | Yeh, now it is okay... | 13:57 |
rubdos[m] | strange, must've been my side | 13:57 |
poetaster | piggz[m], rinigus can one of you push a chum testing request. sorry about the stress. | 14:34 |
glitchapp | hi, I was wondering why is it taking so long to build many of the apps to arch64 | 17:28 |
attah | As in why people doesn't, or why it takes long for you to do it? | 17:29 |
glitchapp | I wish I can do it, I tried to compile one of them and failed | 17:29 |
glitchapp | yes, why the main developers do not start building for 64bits | 17:30 |
attah | But they do? | 17:30 |
glitchapp | there are many apps in openrepos that are not available yet for 64 bits | 17:30 |
poetaster | not everyone has as much free time as I do :) | 17:30 |
attah | It's the ones that are not active that doesn't... for obvious reasons | 17:30 |
poetaster | glitchapp, I started and maintain a wiki page here which lists apps that people have requested be updated: https://forum.sailfishos.org/t/apps-that-havent-been-ported-to-aarch64/8497 | 17:31 |
poetaster | glitchapp, register, add the apps to the list. I try to track down the source, make tickets, blah, blah. | 17:32 |
glitchapp | ah yes thanks poetaster, I already read that list | 17:32 |
poetaster | attah, did you get that upgrade to work? | 17:33 |
poetaster | attah, and which tablet was it? | 17:34 |
attah | poetaster: work well enough... installed all packages from cache except the one that kept failing | 17:34 |
attah | The OG, Jolla Tablet | 17:34 |
glitchapp | poetaster from that list I'm interested in love2d and there is one that is not in the list and I couldn't find for 64bits: qemu | 17:35 |
glitchapp | I wonder what performance can qemu on new mobile devices achieve, modern mobiles are almost as powerfull as laptops | 17:36 |
poetaster | ok, love2d is 2nd prio behind godot at the moment (there's a new 3.5.1 release from today). | 17:36 |
glitchapp | I know, I also read that post | 17:36 |
glitchapp | I hope it happens | 17:37 |
glitchapp | I checked the list and didn't see qemu there so I think it is worth adding it | 17:38 |
poetaster | glitchapp, I'm testing 3.5 ... there are issues on some ports. love2d is probably easier to build than godot. did you have a look at the repos on github from savegame (sashikknox) | 17:38 |
glitchapp | poetaster, yes I compiled love2d for my pc without problems but did not managed to compile it for arch64 | 17:39 |
glitchapp | I can't remember what the error was when trying to compile | 17:39 |
glitchapp | I can understand that godot has priority, it is a much more mature and powerful, but there are still very nice games for love2d | 17:42 |
poetaster | yeah, it's also lua and not gdscript. but I'm concentrating on godot at the moment. | 17:45 |
poetaster | and qt/qml for that matter. | 17:45 |
glitchapp | you mean you are developing on godot with lua? | 17:47 |
glitchapp | I wonder how hard is to port a game in love2d to godot when using lua | 17:48 |
poetaster | no, I meant that love is interesting because of lua. godot I'm only screwing about with gdscript | 17:49 |
poetaster | it's fun. | 17:50 |
glitchapp | ah right, I've never tried godot yet, I'm very interesting but as a hobby developer seems like it has a hard learning curve for me | 17:50 |
glitchapp | interested I meant sorry | 17:50 |
poetaster | nah, godot is relatively forgiving. one of the projects I pushed to openrepos is an extension of a very nice intro to programming godot. | 17:51 |
glitchapp | oh, how is it called? I'm searching on your github by the way :) | 17:52 |
poetaster | my enlarged (3 levels, blah) https://github.com/poetaster/FlappyBird based on the tutorial at: https://www.youtube.com/c/AngegaStudios | 17:52 |
glitchapp | ah I have flappy bird installed in my mobile, is it yours? cool! | 17:53 |
poetaster | I only watched the first 1 or 2 videos, but he does really clean design. | 17:53 |
poetaster | no, I just took if from a one stage demo to a 3 stage demo :) | 17:53 |
glitchapp | cool anyway! | 17:53 |
poetaster | wait till I get the alien invader levels finished :) | 17:53 |
glitchapp | oh cool | 17:54 |
poetaster | I posted 3 differnet kinds of projects to openrepos. all of them include nifty submodules for touch interface handling and are actually meant to get other people looking at godot. | 17:55 |
glitchapp | I see, someday I may try to do the jump from lua and love to godot | 17:55 |
poetaster | well, since sashikknox has a harbour compatible (working for me) 3.5.1 godot done, it might happen faster than you link that love shows up:) | 18:00 |
glitchapp | That would be great! | 18:01 |
poetaster | glitchapp, do you have a license and android schnick schnak for SFOS? | 18:02 |
glitchapp | no, I installed an unofficial port without android | 18:03 |
poetaster | glitchapp, which one? | 18:03 |
glitchapp | xperia xz3 | 18:03 |
piggz | poetaster: everything approved | 18:03 |
glitchapp | and I think it is the last one available from xda developers.. I think it is 4.3 | 18:03 |
poetaster | piggz, thanks! you got wind that none of the WebView stuff was port specific? | 18:04 |
poetaster | glitchapp, I think that's rinigus here? | 18:04 |
glitchapp | rinigus? the developer of puremaps? | 18:05 |
poetaster | yes. | 18:06 |
glitchapp | ah, is he also the developer of the port? | 18:06 |
poetaster | I think waydroid runs on it and you might be able to run the android version of love2d on it. | 18:06 |
glitchapp | honestly, I really don't want to have android compatibility on it, I have almost everything I want with sailfish native apps, specially with puremaps which is fantastic | 18:07 |
poetaster | glitchapp, ditto. | 18:07 |
poetaster | piggz, you had said that godot 3.5.1 binaries were running on your volla 22? | 18:08 |
poetaster | I have some 3d platformer tests with 3.5.1 that I can get to run on the 10ii but not on the vollas. I must try again. | 18:09 |
piggz | poetaster: no, i didnt catch the webview stuff yet | 18:34 |
piggz | poetaster: no, it was the test apps that were running i think | 18:34 |
glitchapp | I must go, nice evening everybody | 18:38 |
poetaster | piggz, webview, was all residual config. tricky, but not your problem | 20:36 |
poetaster | piggz, I'll build a test app tomorrow. | 20:36 |
jules[m] | Hi,... (full message at <https://matrix.org/_matrix/media/v3/download/matrix.org/SWEDCALuafnbAmQUYBRyjsjp>) | 22:31 |
mal | it should be there, run "pkcon refresh" first | 22:34 |
jules[m] | Yes it s better with a refresh before | 23:01 |
jules[m] | Thanks | 23:01 |
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