*** spiiroin_ is now known as spiiroin | 07:02 | |
direc85[m] | Should Audio { audioRole: Audio.VoiceCommunicationRole } make the audio play through earpiece/Bluetooth? I tested it and it still plays through loudspeaker/Bluetooth only. How that could be achieved (in QML-only, preferably)? | 19:39 |
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mal | good question, needs some checking how that should be done | 21:08 |
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